package org.multiverseking.loader;
import com.jme3.asset.AssetInfo;
import com.jme3.asset.AssetLoader;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.json.simple.JSONObject;
import org.json.simple.parser.JSONParser;
import org.json.simple.parser.ParseException;
/**
* @todo Use for game configuration
* @author roah
*/
public class JSONLoader implements AssetLoader {
private final static JSONParser parser = new JSONParser();
/**
* Load the file using the binary importer.
*
* @param assetInfo
* @return
* @throws IOException
*/
@Override
public Object load(AssetInfo assetInfo) throws IOException {
InputStream is = assetInfo.openStream();
JSONObject data = null;
BufferedReader bufferedReader = null;
StringBuilder stringBuilder = new StringBuilder();
try {
bufferedReader = new BufferedReader(new InputStreamReader(is));
String s;
while ((s = bufferedReader.readLine()) != null) {
stringBuilder.append(s);
}
data = (JSONObject) parser.parse(stringBuilder.toString());
} catch (ParseException ex) {
Logger.getLogger(JSONLoader.class.getName()).log(Level.SEVERE, null, ex);
} finally {
if (bufferedReader != null) {
try {
bufferedReader.close();
} catch (IOException ex) {
Logger.getLogger(JSONLoader.class.getName()).log(Level.SEVERE, null, ex);
}
}
is.close();
}
if (data != null) {
return data;
} else {
Logger.getGlobal().log(Level.WARNING, "{0} : Data couldn't be loaded.", new Object[]{getClass().getName()});
return null;
}
}
}